… Use an Imported Animation#

  1. Select File > Merge… in the menu bar.

../../_images/Animation_01.png
  1. Import a glTF having an animation e.g. Animated Cube

  2. Selecting the second scene in the Content widget, the Gestaltor should be in this state:

../../_images/Animation_02.png
  1. Switch back to the first scene and select the animation in the Content widget to assign to a new target node:

../../_images/Animation_03.png
  1. In the Inspector widget, change the TargetNode to “Hello Cube”.

../../_images/Animation_04.png
  1. Please make sure to activate the animations in the Viewport widget.

../../_images/Animation_05.png
  1. Now the default sample asset is using the animation from the imported glTF.